9/16/2019 Dark Souls Remastered Vs Dsfix
What a messConsole scrubs probably love this version (rightfully so)PC scrubs will be like '$20 patch' (rightfully so)pros:better lighting and sparkly stuff6 player pvprevived pvp playerbasededicated servers!!!! draw distance (omg valley of drakes you can totally see the drakes on the bridge even from a distance)multiplayer healing items balancedUI scaling optionoriginal bugs, glitches, core gameplay, and feel largely intactcons:original bugs, glitches, core gameplay, and feel largely intact$20 patchframerate worse than dark souls 3dedicated servers!!!!!!.
For matchmaking. After that it's still p2p. Please enjoy your lagstabs!game speed is now tied to framerate (drops in framerate slows the game instead of skipping frames)(ie: you're gonna die a lot to bullshit you can no longer predict)random frame pauses during online/autosave synchinghacking is rampant, same old hacks/griefing worksmerely connecting with a hacker can potentially get you softbannedoriginal 'prepare to die' edition removed from steam storefront and can no longer be purchased (hopefully temporary)no mods allowed$20 patchI think they missed a huge opportunity here to repackage and tweak Dark Souls for Current Year. It feels like a half assed port of a port that barely justifies the (ymmv) $20-$40 price tag. I think if you never played it before, or only on console, this release will seem great, but anyone else will probably be pretty bummed out.
At least we can look forward to the re-release of Demon's Souls and be able to play it on PC in like 2 years? Yeah probably about 2 years. : It runs at a solid 60 constantly (apparently even in blighttown though I haven't got there yet myself), it's revitalised the player base, and I haven't personally encountered any bugs or crashes.Its weird that all my complaints would be directed at how it looks. Lighting is downright odd in so many places. Lighter than it should be in dark areas and vice versa, weird blue highlights/edging on weapons and armour, and no real work done to textures.If I didn't get the discount for owning Prepare to Die and didn't have enough steam wallet credit I couldn't see myself paying for this. : I'd say if you're looking for an excuse, pick it up early while theres some crazy multiplayer to be had.with dsfix, if you already own dark souls, it's literally pasting a file from a zip to your game directory, its hardly a 'hassle', but maybe thats worth $20, or even $40.
Ymmv.granted Remaster does more than just charge you $20 for dsfix, but with the removal of Prepare to Die edition from the Steam store, and the loss of mods (modding Remastered will get you softbanned), I guess thats a decision you. Cant make anymore, and the amazing array of mods aren't available to you either and never will be. Unless they re-list PtDe or package it with Remastered (like sane people would). I already have the Prepare to Die edition and have never had a problem with that one, outside of having to install DSFix and falling through the floor at that one ladder because I slid down it instead of climbed down it.The coverage I've seen of this one has been entirely on consoles and there, it looks pretty great and seems to run very smoothly, but I don't really see myself buying it on one of those.What I really want to see is the Switch version.
Would be cool to play Dark Souls wherever I want to, but I'm not going to buy that one until I see how well it runs. It would also be fantastic if tapping the sleep button on the Switch actually paused the game without messing things up. So, just to start off, I love this game. I am happy to pay for it again with a better framerate on the Xbox One X just because I like it that much and playing the old version with that busted ass framerate sucks.Having said that, I don't read much about this game. Is the internet in agreement that Blighttown even with a good framerate is just bad?
Dark Souls Pc Dsfix
Like, it's just BAD level design. It's confusing in a not good way with bad enemies and poison and it's just kind of all of the things about souls games that are frustrating and not fun. I have played this game enough to know where I need to go but no enough (apparently) to still not get lost and then tripped up in the geometry and die.
It's fucking irritating for a game that otherwise I adore. I feel like I always gloss over this part of my adulation because it ends up being a relative blip on the radar but in the moment, woof. Having said that, I don't read much about this game.
Is the internet in agreement that Blighttown even with a good framerate is just bad? Like, it's just BAD level design.
It's confusing in a not good way with bad enemies and poison and it's just kind of all of the things about souls games that are frustrating and not fun. I have played this game enough to know where I need to go but no enough (apparently) to still not get lost and then tripped up in the geometry and die. It's fucking irritating for a game that otherwise I adore. I feel like I always gloss over this part of my adulation because it ends up being a relative blip on the radar but in the moment, woof.Nah, Blighttown is still terrible even at a pristine 60 frames-per-second. Certainly, all of the other souls games have their own take on the 'Hey, there's poison and shit everywhere' area, but I still think it's the worst between those assholes with the toxic darts, the part where a misplaced roll is instant death, or how intolerable the swamp section is if you didn't get the rusted iron ring. Having said that, I don't read much about this game. Is the internet in agreement that Blighttown even with a good framerate is just bad?
Like, it's just BAD level design. It's confusing in a not good way with bad enemies and poison and it's just kind of all of the things about souls games that are frustrating and not fun. I have played this game enough to know where I need to go but no enough (apparently) to still not get lost and then tripped up in the geometry and die. It's fucking irritating for a game that otherwise I adore.
I feel like I always gloss over this part of my adulation because it ends up being a relative blip on the radar but in the moment, woof.Nah, Blighttown is still terrible even at a pristine 60 frames-per-second. Certainly, all of the other souls games have their own take on the 'Hey, there's poison and shit everywhere' area, but I still think it's the worst between those assholes with the toxic darts, the part where a misplaced roll is instant death, or how intolerable the swamp section is if you didn't get the rusted iron ring.Okay so I'm not crazy! Thanks, friend. Not that I was exactly seeing anything saying 'I LOVE BLIGHTTOWN' or anything, but still. At the time, most of the complaints (that I saw at the time) were about the framerate (warranted) and not about everything else (hell, again, I didn't even notice these myself until playing through on PC with DSfix later).I finally got out of a huge mess I was in which inspired me to post this in the first place. I just fucking hate that place.Someday I'm going to go back to DS2. I can't remember that game's terrible poison area.
I can remember the rest of them. : You get banned from using mods ATM or there reports of people getting banned. With the Remastered version.smh, oh well no point in getting this then. Thanks for info.Just stick with the old community patched version with DSfix and other mods. There's really no reason to buy the remastered version on the PC.If i could get the texture packs with 4k at stable 60 I would probably be tempted, but knowing that mods aren't allowed kinda kills it for me.I just got done with a session of the DSfix version of the game. Having jumped up to 4K a month ago, my eyes were kind of straining with the old HD texture mods.
If the modding community can get some 4K texture packs going, that'd be real great. : You get banned from using mods ATM or there reports of people getting banned. With the Remastered version.smh, oh well no point in getting this then. Thanks for info.Just stick with the old community patched version with DSfix and other mods. There's really no reason to buy the remastered version on the PC.If i could get the texture packs with 4k at stable 60 I would probably be tempted, but knowing that mods aren't allowed kinda kills it for me.I just got done with a session of the DSfix version of the game. Having jumped up to 4K a month ago, my eyes were kind of straining with the old HD texture mods.
If the modding community can get some 4K texture packs going, that'd be real great.I played in 4k dsr a few years ago and it looked incredible, don't know exactly what textures i used though.
Previews were just up earlier. They're being posted in the main.These videos were originally posted in that thread, but I guess it's better to post them here so that people wouldn't miss them. Thanks to and for posting them.PS4 Pro vs PC (DSFix)PS4 Pro vs PS3It seems that the main changes in visuals are lighting, reflections, and certain effects.
Overall, textures the remastered version seem more tessellated, though may it's just me. Though interestingly, the first video pointed a case where the textures in Remastered version are actually worse than the original (PC) version.Regarding the brightness.
All Bandai Namco have to do to not screw this up is give us Dark Souls running smoothly at 60fps and with modern resolutions. The good news is: they have done that (or, more specifically, developers QLOC have done that). Tweaks to lighting, textures, and quality-of-life make this a solid remaster for the current console generation. But is it enough to make PC players purchase another trip to Lordran, when we have mods to enhance our first?Old but gold: Dark Souls is still one of the ever made.With Nioh, Dark Souls III, and a cheeky detour to PlayStation for Bloodborne being my most recent Soulslike experiences, my first steps in Dark Souls Remastered are jarring. Compared to its successors, it feels slow and dense. Soupy, perhaps.
This threw me for a moment, but it is exactly what series purists will want to hear – the fact that Dark Souls III took cues from Bloodborne’s faster pacing was not universally welcomed. Fortunately, adjusting to the more deliberate pace is simply a matter of time. One embarrassing capitulation to the Asylum Demon is enough to get my eye in. From there, I play through to the first meeting with Solaire with no further deaths (a fact I thought I’d be above bragging about, but here we are).
You can see the results in the footage above.With respect to the graphics, it’s important to make a few caveats. I was playing on a PS4 Pro at the preview event, which is upscaled to 4K, whereas the PC version will support native 4K with 2K textures. So – though we’ve yet to see the proof – it oughtto look quite a lot sharper on our platform.
I hope so, because as joyous as it was to play Dark Souls at 60fps, I couldn’t shake a general feeling of blurriness.The opening stages of Dark Souls have always looked drab, but more because of the colour palette than the sense that everything was a little out of focus. Texture quality varies, but in places does not look as sharp as we’d expect from a current-gen game. It’s certainly not as sharp as Dark Souls III, and that game returns to one of the original’s levels – I wonder what Anor Londo will look like in Dark Souls Remastered, and how long it will take for the first comparison video to be made.Level geometry is identical, which is as it should be when it comes to playable areas, but means the last-gen blockiness of certain assets – such as the trees in Firelink Shrine – is retained. Some jaggedness accompanies that blockiness, making me wonder if PC players will get any options to tune anti-aliasing (or indeed other advanced graphics settings).A lighting overhaul goes some way to penetrating the murk – the bricks in the Undead Asylum and the aqueduct to Undead Burg glisten with damp. Street fighter x tekken characters dlc download.
Elsewhere, you’ll notice some interactive assets have been redone entirely: messages and item orbs shine with a bright new crispness.There have also been some pleasing quality-of-life changes. Among the most requested: yes, you can cash multiple hard souls or humanities at once, and key/button rebindings are also available. Online multiplayer now features password matchmaking and supports up to six people, which should make for some rowdy sessions in Darkroot Garden. The splendid Artorias of the Abyss DLC is included as standard, and its arena now has 3v3 team and 6-player deathmatch modes.I noticed no frame rate drops during my time playing the game, nor can I see any when reviewing the footage.
This is important, given that the original struggled to manage even 30fps at 720p, thanks to a notoriously shoddy PC port. Until now, our best option has been to use a mod called, which enables better resolutions and unlocked frame rates. Throw in, and you can match or exceed most of the graphical improvements in the remaster.Do so, and the main arguments for Dark Souls Remastered are bigger fight clubs, a couple of quality-of-life tweaks, and a more consistent, user-friendly experience.
It’s not nothing, but it does mean there is less here for us than for our console friends, especially until we see how good the PC version looks.It raises the question of what’s reasonable to expect from a remaster. The amount of work needed varies with the age of the original game, as does the effort a publisher might choose to invest.
Dark Souls came out in 2011 and console has always been the Soulsborne games’ first home, so perhaps we shouldn’t expect the same polish or PC optimisation that, say, gave us. And no-one, least of all me, is saying Bandai Namco should ruin the feel of Dark Souls by making it run on its successors’ pacier engines.But so far this feels like a remaster that is intended to do just enough to refresh the game for the latest console generation, rather than one aimed at courting a new audience on PC. It is for confirmed Souls fans who have sold their PS3s and X360s, not PC gamers who are content to mod the Prepare to Die edition.
By the way, that’s going for. According to pre-orders forit is set to cost double that.Dark Souls Remastered releases on May 25.
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