8/28/2019 Endless Sky Hunt Down
Endless Sky is a and open source trading and combat game written by independent game developer Michael Zahniser as a to the series. Anyone familiar with EV will instantly recognize the same look and feel.The game world consists of several dozen star systems, centered on Sol, interlinked via. There are three major political powers:, and, along with a spattering of neutral or pirate-controlled worlds and a few alien species of varying technological prowess.The game is foremost a. The player is dropped into the game with a basic ship of their choice and a mortgage to pay off however they can.
Players can trade, run missions, hunt pirates, or become a pirate themselves, all while exploring the galaxy, growing their fleet, and seeing what surprises are in store for them out there. Currently there is only one main storyline, for the Free Worlds, though more may be added in the future as content is still being added by the author. There are several smaller subquests and secret locations scattered about that offer various rewards and sometimes extra insight into the game's backstory.The game is available for free on and.Tropes Featured:.: Just like EV. The game has a sort of auto-aim to ensure your weapons don't hit non-hostile ships unless you have specifically targeted them.: The 's civil war resulted in something that appears to be this. When The Kor Mereti's merge with a AI to make them friendly.
The Kor Sestor turn out to be ambiguous — they are controlled centrally, and circumstances conspire to ensure that you never find out if the original controller was a surviving Korath enclave, a master computer or something else, as Alphas break in and hijack control a month prior to you tracking down the first control facility.: Played with. The more advanced alien races (the Quarg and the Pug, in particular) ostensibly mind their own business where the younger species are concerned, but in fact most of them do interfere, just on their terms. There are some rather strong opinions in different parts of the galaxy over how benevolent (or not) they truly are.: Hostile Navy ships usually respond to your hails in this manner.: Most of the alien races can be related to, particularly those who take the time to explain their way of thinking, but the Pug are particularly inscrutable.
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Though they say at one point that they meddle in human affairs for humanity's own benefit, accounts from other races suggest more complex motivations.: The player can attempt to capture disabled ships by killing their crew in hand-to-hand combat. This pits your crew's attack rating against the victim's defense rating (determined by crew size plus any bonuses from ship gear) in a turn-based battle until one side is eliminated or both choose to withdraw.: At the end of the Kestrel sidequest, you are given the option to name the ship, but Atinoda will reject all your suggestions until you choose The Right One. Otherwise, it wouldn't be a proper homage to Escape Velocity's iconic ship. When you say the word 'Kestrel' he jerks as if he's just been electrocuted. 'Yes,' he says, 'that's it! That's the name we'll go with.'
'Go rot in hell, you gorbellied clapper-clawed dewberry!' .:. The Flivver, a very small, very fast ship that isn't good for much else. Essentially a sports car for wealthy space travelers.
Lionheart-designed ships follow this design philosophy, opting for lightweight construction materials that sacrifice durability for agility.: There are many species in the game, and some are clearly higher on the food chain than others. What little is seen of the Drak clearly puts them at the top, with the Quarg and the Pug tied for second (although the Pug are implied to possibly have access to more advanced technology but deliberately limit themselves). Most other aliens are somewhere in the middle, with humans at the bottom. All that said, even the more primitive races have certain qualities in their technology that can make it useful given the right niche. Humans have excellent engines and lots of overall variety.
The Korath have phenomenal cooling systems. The Wanderers have multi-purpose outfits. The list goes on.: The Quarg skylance, far and away the most powerful weapon in the game, and it's a turret to boot. It also consumes titanic amounts of energy, but you only need a couple to make yourself a match for almost any human fleet.
Of course, the only way to acquire them is to defeat the very ships that carry them, because they sure aren't going to just give them away.: Some ships are built on this principle, most notably the Bactrian, an expensive but popular flagship choice for its flexibility. It has a roomy cargo hold, plenty of outfit space, 3 fighter bays, good all-around stats, and excellent crew capacity. There is also the Mule, made by the same manufacturer, which is essentially a fun-sized version of the Bactrian (and thus is more a by comparison).: For one quest, the Hai ask you to bring them a copy of all human knowledge and culture from a repository in the Deep for their enjoyment.
Though it's implied you may have trouble getting your hands on it, it turns out they sell overpriced copies of it at the gift shop.:. The Republic's two largest ships, the Cruiser and the Carrier, are the strongest human ships and also astonishingly fast for their size, such that they can chase down just about any ship that's not a fighter. Quarg ships are by far the most powerful currently in the game. They can be defeated through sheer numbers, but will completely dominate any player-controllable ship in single combat. Fortunately, they are non-hostile. In fact, is a minor challenge in itself.: Most militaries field ships equipped entirely with long-range homing missiles, such as the Republic's Rainmaker.
They will keep their distance from the enemy, so capital ships must rely on their own support fighters to take them down or else weather the attack with shields or point defenses.: Most heavy warships fall into this category, but the Syndicate Protector most of all, with a ponderously slow turning speed but plenty of turrets to compensate.: The Republic Navy has this in spades. They are honorable almost to a fault, but make it clear during the war with the Free Worlds that, as much as they desire peace, they will fight as ordered by their government, without hesitation, for as long as they are able.: Acquiring a jump drive gives access to entire new areas of the map. Completing a tier 1 storyline note the Free Worlds is the only completed one unlocks more missions in the jump drive-reachable areas, and is the most likely way to get a jump drive.: Any outfit can be installed on any ship without difficulty, even if they are made by entirely different species. This is important for players looking to design the perfect ship, as it requires combining the best equipment from each race.: The entire game is a shout-out to, though there is one direct reference in a subquest that adds the Kestrel to the game, a sleek black capital ship that looks very similar to the EV ship of the same name. The designer (who happens to share a name with the company making the Kestrel in EV) says he glimpsed it in an alternate dimension (implied to have been the EV universe) while entranced in a sweat lodge.
A possible pirate ship name is.: Even after the Pug depart after the war, there is a lone planet far to the North that they still inhabit. You can land, but the inhabitants will completely ignore you. The right mission lets you bug an answer out of them. They're on the 'team' handling the Wanderers rather than the ones handling humans, so they don't particularly care for you. If you attack them, leave, then come back later, they will send a (currently) unique and especially powerful Pug ship after you: the Arfecta.: All the more noticeable, since the game is 2-D.
Characters sometimes even use cardinal directions in reference to the galaxy map.: The aliens who understand English are each distinguished by their unique quality of speech, as outlined in the game's style guide. The Pug use a floral and poetic; the Hai speak more or less normally but have trouble with articles; the ancient Quarg sometimes use obsolete speech patterns, as though they 'learned to talk to humans thousands of years ago and haven't kept their grammar books up to date since then'.: Some of the backstory hints that the reason the humans of the Deep are so much more developed and technologically advanced than the rest of humanity is because the Pug have been secretly supporting them over the centuries.
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27 May0.9.9 is now live for anyone who has opted into the beta branch. About This GameEndless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship or to a massive fleet of warships or freighters. Earn money by carrying passengers or cargo, escorting convoys, bounty hunting, or plundering and capturing enemy ships. Take sides in a civil war, or ignore the story line and just enjoy exploring the galaxy and blasting pirates.The main story line takes about 8-16 hours to play through. The galaxy contains hundreds of star systems and planets, and several alien species with their own unique technologies. You can choose between more than fifty ships and several hundred ship upgrades.
Endless Sky Ships
A system allows anyone with a text editor and a paint program to create new ships, weapons, or missions, and the can be used to add new star systems and planets.Endless Sky is free, open source, and cross platform (Windows, Mac, and Linux). Over time, the game universe will expand as contributors add new missions, story lines, alien species, places to explore, sound effects, and artwork.For more information, please visit the or read the.
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